Fires Of Beltane
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Fires Of Beltane
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Fires Of Beltane
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Fires of Beltane is a casual guild with a bit of the Celtic/Pagan flavor. We focus on helping each other level and reach personal goals within the game as well as enjoying the laughter and company of friends. All levels and classes of players are welcome.
 
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Gold-DKP; An interesting Idea EmptyThu Feb 04, 2010 10:52 am by betapally

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 Gold-DKP; An interesting Idea

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Asaoirc
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Asaoirc


Posts : 123
Join date : 2009-09-14
Age : 34
Location : CFB Borden

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PostSubject: Gold-DKP; An interesting Idea   Gold-DKP; An interesting Idea EmptyMon Nov 23, 2009 12:19 am

Browsing the demonic cesspool that is the WoW forums when I stumbled upon this idea:

The GDKP run.
1. Gather a group of interested players.
2. Down a boss.
3. Raid bids their gold on the item, highest bid wins.
4. Gold they pay goes into The Pot.
5. At the end of the raid, the Pot is split among the raiders.
(Example : 25 TOC, 42000g pot, each raider got 1.6k gold.)

PROS:
-Poor players who outgear the content are attracted by their share of the pot.
-Slightly undergeared players/players who need a specific item with a lot of money can greatly increase the pot.
-Players are encouraged to behave/stay, as if they leave (or are booted) they forfeit their share of their profit.


Yer Thoughts?


Last edited by Asaoirc on Mon Nov 23, 2009 10:24 am; edited 1 time in total
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Asaoirc
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Asaoirc


Posts : 123
Join date : 2009-09-14
Age : 34
Location : CFB Borden

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PostSubject: Re: Gold-DKP; An interesting Idea   Gold-DKP; An interesting Idea EmptyMon Nov 23, 2009 12:25 am

Not really viable/fair for guild runs, but very good idea for PUGs, if we can find a way to organize. Remember, 10 mans will have more gold per person.

I know I definately fit into the Geared Main category. =P

EDIT: There IS an addon for this, I believe. I can try and find it.
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Asaoirc
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Asaoirc


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PostSubject: Re: Gold-DKP; An interesting Idea   Gold-DKP; An interesting Idea EmptyMon Nov 23, 2009 10:42 am

Reposting WoW.com article to elaborate.

We've been seeing this GDKP thing sneak up on the forums and elsewhere a lot lately, and while Scott has mentioned it (in a somewhat disparaging way, in fact), we haven't really taken a good look at it yet. So let's do so. GDKP stands for Gold DKP, which is kind of a mishmash of acronyms. DKP, or Dragon Kill Points, are a very popular way of determining loot division in a raid -- the concept dates back to earlier MMOs, and involves players earning points per boss kill that they can then spend on gear. We've talked about other DKP systems before. But rather than awarding loot based on arbitrary points, Gold DKP, as you may have guessed, instead gives loot to the player willing to pay the most gold... to the other players in the raid.

The way it works is this: You go into an instance, say Naxx, and everyone knows ahead of time that it is a "GDKP run," or a "gold run," or a "cash run." You down the first boss, and Webbed Death drops. The master looter then takes bids of gold on the item (this can be done via public chat or via an addon), and whoever bids the most gold gets the item. The person who wins then pays that amount of gold (some raids have minimum bids of, say, 100g) to "the pot," and the raid moves on. Another boss drops, another item drops -- usually all items, including recipes and mats, are auctioned off -- and another high bid goes into "the pot." Then, at the end of the raid, the pot is evenly split among all members. Everybody who joined in on the raid gets an even share of the bidded gold, including people who got no items, or the Mr. Moneybags who won them all.

Interesting, no? It helps nearly every kind of character, from the people who don't need any of the gear but will willingly run instances for gold, to the people who don't have too much gear (newly 80 alts), but have plenty of gold to spend. And generally, the concepts of main spec or off-spec are completely ignored -- the item always just goes to the highest bidder. Anytime someone outbids you for an item, it just raises the amount of gold that you'll walk away with at the end, so theoretically, everybody wins.

There are issues, of course. Generally, because this kind of payoff attracts poorly geared but rich characters, raidleaders have to balance out who's in the raid, and if someone isn't pulling their weight, people are often asked to leave (if you suck, you get kicked, and can lose your pot). And of course, anytime gold becomes the only factor in getting gear, then you get into the point where people are encouraged to cheat and buy gold, not only breaking Blizzard's terms of service, but supporting the same system that's gotten so many players hacked in the past. It's naive to assume that everyone who shows up to a gold run with gobs of cash did so with money they earned themselves, so some players don't support this DKP system just for that reason.

Still, it's a fascinating, completely player-created idea, and especially when you're running with people you can trust and who have handled these raids before (generally, you want to go on a raid with someone who knows what they're doing, and fortunately, "good" GDKP raidleaders tend to get reputations for doing it right), there's a lot of potential to either pick up some nice gear or make a lot of money/badges/etc. We'll have to keep an eye on GDKP in the future (and Blizzard will probably do the same), because it's definitely growing in popularity -- odds are that there's a regular GDKP run on your server already, if not very soon.
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Myrrin
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Myrrin


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PostSubject: gold dkp   Gold-DKP; An interesting Idea EmptyMon Nov 23, 2009 3:20 pm

Asa,

For myself I dont think I like this idea at all. For one, you sya it would work well in runs where yu can trust the people but yu suggested this would work well in pugs. I NEVER trust ppl in pugs. On guild runs, I much prefer that as officers and raid leaders we make sure people who NEED the loot get a fair shot at it no matter how rich or poor they are. FOr example, we recently ran OS and one of our newer level 80 hunters got nearly every piece of gear that dropped. She needed it and it wasnt really an upgrade for anyone else so there was no reason to stop her from rolling after one win. I would hate to work hard in a raid and have no shot at gear I really need because I'm poor and someone else bought the gear for 500 gold then disenchants it for mats or sells it to a vendor.

Another possible issue I see is the fact that (especially in a pug group) gear is now eligible to be traded to anyone who was able to get it in the raid for several hours after the raid ends. So lets say we are in Naxx and yu bid 500 gold on a dagger. That ups the pot quite a bit and we all get a fair share of it after the raid. BUt whats to stop yu from whispering me and saying...psst hey...give me your share of the pot and I will trade yu the dagger. Lots of potential for people to make money. Yu would then have MY 500 gold and your share of the total pot.

Not crazy about this idea at all, I prefer to try for guild runs as much as possible and split the gear as fairly as we can between those that need it.

hugs
Myrrin
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Asaoirc
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PostSubject: Re: Gold-DKP; An interesting Idea   Gold-DKP; An interesting Idea EmptyMon Nov 23, 2009 5:08 pm

Myrr, I definately agree with you, and hadn't thought of the underhanded way you can sneak out some extra gold. I would NEVER suggest this for guild runs. Gear should definately go to those who need it. Just seemed interesting is all.
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